THE PLAYBOOK · SHASHIGEDOU
Follow the steps for Forty Thieves Solitaire
Bring your attention to one round of Forty Thieves Solitaire. Build eight suit foundations from ace to king. Use the example below to understand a decision. Make your first input carefully and watch the result. Look at what changes after your first action.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Try a more deliberate round
Before your first action, say what you are trying to achieve. Then compare the result with the goal. Refer to the controls when needed.
Understand the aim
Build eight suit foundations from ace to king. Read that aim before choosing your first action. Review the board or playing area as it changes.
How to proceed
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Use foundations where available; full Spider or Scorpion runs clear automatically.
- Undo reverses a choice. New deal shuffles again.
Choosing and moving on screen
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. On a smaller screen, keep the active part of the board within view. Check any mode label before starting.
Follow the example
A club 5 can move onto a club 6, but a whole run cannot move together. Your next round may have a different position, so inspect it before acting. Consider the next action carefully.
One detail worth checking
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take a moment to reassess the position before continuing. When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round.
Clarifying the way this game works
When I return, what is the goal of Forty Thieves Solitaire?
For clarity: Build eight suit foundations from ace to king.
As a new player, how do I control Forty Thieves Solitaire?
Keep this in mind: Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.
When I return, what example helps explain Forty Thieves Solitaire?
For clarity: A club 5 can move onto a club 6, but a whole run cannot move together.
While learning, what should I watch out for in Forty Thieves Solitaire?
Keep this in mind: Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.
For this browser game, what format does Forty Thieves Solitaire offer?
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Before I begin, which play mode does Forty Thieves Solitaire use?
The key detail is this: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.