THE PLAYBOOK · SHASHIGEDOU
Understand the basics of Nine Men's Morris
Open Nine Men's Morris, check the instructions and begin a round. Leave the opponent with fewer than three pieces or no legal move. Keep the game area visible while you use its controls. Treat the first round as a chance to learn the controls. Use the example below to understand a decision.
Local two players; three-piece flying; draw after 100 quiet movement turns.
Something to practise
Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention. Notice the feedback after each input.
The objective of a round
Leave the opponent with fewer than three pieces or no legal move. Keep that objective in view throughout the round. Notice how the game responds to your input.
How to proceed
- Place nine pieces each.
- A mill of three permits one capture.
- After placement, move along an edge.
- With three remaining pieces, fly to any empty point.
How to interact with the game
Click or tap a piece and destination; use the turn indicator and legal-move feedback. On a smaller screen, keep the active part of the board within view. Use the visible help when you are unsure of the next input.
Work through an example
A piece in an opposing mill can be captured only when every opposing piece belongs to a mill. Your next round may have a different position, so inspect it before acting. Notice the change in the playing area.
One detail worth checking
Only the defined lines count as mills, not any visual alignment. Check the rule before repeating the action. After a move, check what changed. Decide which rule explains the new state before acting again.
Questions about this game
For my first round, what is the goal of Nine Men's Morris?
Here is the relevant explanation: Leave the opponent with fewer than three pieces or no legal move.
Before I begin, how do I control Nine Men's Morris?
The key detail is this: Click or tap a piece and destination; use the turn indicator and legal-move feedback.
What example helps explain Nine Men's Morris?
Here is the relevant explanation: A piece in an opposing mill can be captured only when every opposing piece belongs to a mill.
When I return, what should I watch out for in Nine Men's Morris?
For clarity: Only the defined lines count as mills, not any visual alignment.
Before I begin, what format does Nine Men's Morris offer?
Keep this in mind: Local two players; three-piece flying; draw after 100 quiet movement turns.
For a quick reminder, which play mode does Nine Men's Morris use?
Keep this in mind: The mode on this page is Local players. Same-device play uses one screen; this game library does not provide internet matchmaking.